PT-BR EN ES
Channel Icon

Crazy Ozz

Official Channel Website

Command Block

Minecraft Bedrock Camera Command Generator

Use this /camera Command Generator to control the camera perspective of players in Minecraft Bedrock Edition: change the view preset, define position, rotation, or make the camera look directly at an entity, animate the transition with ease, apply a screen fade, or reset the camera back using clear.

Select Operation:

Target

Camera Preset

Position

Optional
Define custom position

-180 to 180°

-90 to 90°

Look at entity (facing)

Transition Animation

Optional
Enable animated transition

Easing type

Quick Reference

set changes the player's camera view to a preset, allowing you to animate the transition and override location/rotation parameters. fade applies a color-overlay screen effect (fade in → hold → fade out). clear cuts off any running custom camera view and returns normal default control back to the player.

Generated Command

camera @s set minecraft:third_person

Want to host a cheap Minecraft server without lag?

I highly recommend Sparked Host: budget-friendly options, high performance, intuitive control panel, and quick response times.

🚀 Deploy server on Sparked Host

How to Use the Camera Command Generator

This generator creates valid /camera commands for Minecraft Bedrock Edition, which manipulates the viewer perspective with presets, smooth transitions (ease), tailored position and rotation data, and screen fades.

Example configuration result:

/camera @s set minecraft:third_person ease 2 linear pos ~ ~ ~ facing @e[type=zombie,r=10,c=1]

This command moves the player's camera over 2 seconds into a third-person view while keeping it at the specified position and facing the nearest zombie within a 10-block radius.

Available Presets

Free

Independent free-cam structure, entirely detached from player movement, taking explicit placement coordinates and angle inputs.

First Person

First person view perspective, identical to standard vanilla game gameplay tracking.

Third Person / Third Person Front

Third person alternative views, resting right behind or pointing straight at the face of the player.

Fixed Boom

Locks camera position statically at specific coordinates, perfect for architectural reveals or custom event scenes.

Follow Orbit

Orbital tracking sequence revolving around the host entity path.

Frequently Asked Questions

How do I use the /camera command in Minecraft Bedrock?

Use /camera <target> set <preset> to switch the camera view, with additional options like ease, pos, rot, and facing to control the transition, position, and where the camera points.

What camera presets exist in Bedrock?

The native presets are minecraft:free, minecraft:first_person, minecraft:third_person, minecraft:third_person_front, minecraft:fixed_boom, and minecraft:follow_orbit.

What does the ease parameter do in the /camera command?

The ease option defines a smooth transition between the current camera position and the new one, utilizing a duration in seconds and an easing type such as linear, spring, or in_out_cubic.

How can I make the camera look at a specific entity?

Use the facing parameter followed by an entity selector, for example facing @e[type=zombie,r=10,c=1], instead of using rot.

How do I restore the player's camera back to normal?

Use the command /camera <target> clear to terminate any custom camera view and return the normal perspective to the player.

Related Generators