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Minecraft Particle Command Generator Java & Bedrock

Use this /particle Command Generator to create visual effects in Minecraft Java Edition 1.21+. Choose the particle type, set coordinates, delta, speed and count, then select normal or force mode. Perfect for maps, datapacks, cutscenes and servers.

Select your Minecraft edition:

Particle:
Co-ords:
Delta:
Speed:
Count:
Rendering:

Generated Particle Command

particle...

Customize Target Selector (Optional)

Target:
Gamemode:
Co-ords:
Range:
Distance:
Entity Type:
Tag:
Team:
Limit:
Sort:
Experience Level:

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How to Use the Particle Command in Minecraft

The Particle command lets you create visual effects in the world, such as smoke, flames, hearts, explosions, and much more. It is widely used in maps, datapacks, cutscenes, and servers to create immersive environments and special effects without requiring mods.

In Java Edition, the basic syntax is:

/particle minecraft:flame ~ ~1 ~ 0 0 0 0 10 force

This command creates 10 flame particles above the player that are visible to everyone, even from long distances.

Particle Command Examples (Java)

Create Heart Particles

/particle minecraft:heart ~ ~2 ~

Create Smoke with Spread

/particle minecraft:cloud ~ ~ ~ 1 1 1 0.1 50 normal

Create an Explosion at Fixed Coordinates

/particle minecraft:explosion 100 65 100

Create Particles Visible Only to One Player

/particle minecraft:totem_of_undying ~ ~1 ~ 0 0 0 0 20 force @p

Particle Command Examples (Bedrock)

Create a Simple Particle at the Player's Position

/particle minecraft:heart_particle ~ ~1 ~

Create Happy Villager Particles

/particle minecraft:villager_happy ~ ~2 ~

Frequently Asked Questions

How do you use the particle command in Minecraft?

Choose the particle, set its position, and optionally specify the delta, speed, and count. Then use a command such as: /particle minecraft:flame ~ ~1 ~

What is the difference between normal and force modes?

Normal mode displays particles only at a short distance, while force mode makes them visible to all players, even from far away.

How does delta work in the particle command?

Delta defines the maximum position variation of each particle relative to the origin point, creating a spread effect along the X, Y, and Z axes.

How do you create particles visible only to a specific player?

Add the target selector to the end of the command, for example: /particle minecraft:heart ~ ~2 ~ 0 0 0 0 1 force @p

Does the particle command work in Bedrock Edition?

Yes, but the syntax is simpler. In most cases, you only need to specify the particle and its position, without delta, speed, or count.