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Fishing Simulator

Configure Luck of the Sea and Lure, fish as many times as you want, and see the exact probabilities of catching fish, treasure, or junk in Minecraft.

Configuration

Wait time: 5-30s

Probability calculations follow Java Edition loot tables.

Fishing Pond
Waiting... 🎣
Session Statistics
Total Catches
0
current session
Fish
0
—
Treasure
0
—
Junk
0
—
No items caught yet.
Probability Table
Item Category Probability

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How to Use the Fishing Simulator

Choose your level of Luck of the Sea — the higher the level, the greater the chance of catching treasure and the lower the chance of getting junk. Lure does not alter these chances; it only reduces the wait time until a bite occurs. Click on "Fish Once", use the shortcuts ×10 / ×100 to simulate multiple attempts at once, or enable "Auto-fish" for continuous fishing.

The "Session Statistics" display total catches along with the real distribution across fish, treasure, and junk — compare these with the "Probability Table" to check if your actual outcomes match theoretical odds.

What Exactly Does Luck of the Sea Change?

Luck of the Sea reduces the chance of catching junk while increasing the chance of obtaining treasure, alongside a minor impact on fish probability. The specific drop rates of individual items within each category remain fixed relative to one another, regardless of enchantment levels.

Frequently Asked Questions

What is the chance of catching treasure while fishing in Minecraft?

Without enchantments, the treasure chance is 5%. With Luck of the Sea III, it increases to 11.3%, slightly reducing the chance of catching fish and junk.

Does Lure increase the chance of catching treasure?

No. Lure only reduces the wait time until a bite occurs. Luck of the Sea is what changes the drop chances for fish, treasure, and junk.

Do all fishing treasures have the same chance?

Yes. Within the treasure category, all 9 possible items (enchanted fishing rod, enchanted book, enchanted bow, lily pad, name tag, saddle, music disc, and nautilus shell) have equal weight.

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